Before I go on I’ve just realised I forgot to mention 2 new options – the different turrets for the Hammerheads, and the XV89 Commander Suits.
I can’t get very excited about either of them to be honest. As for the Hammerheads turrets, the only one that’s interesting is perhaps the long range burst cannon. For a fewer points you can emulate the long range anti infantry of the Railgun’s sub-munition large blast. Also the plasma would be interesting, if it was still AP2, but then again the benefit over normal plasma guns is grater range, but at range they will normally have cover. But the biggest problem of all is that they compete in the FOC with Broadsides.
As for the XV89s I’m not convinced that there is a huge benefit over the normal command suits. The only one that’s interesting is the one that packs the Smart Missile System. That could put out some significant fire power. However, the thing that puts me off is that the SMS is a heavy weapon, and suits are not relentless. Not sure I want to give up my mobility for 4 S5 AP5 shots.
So, back to the main point of the post – an IA list.